[6008] Game Integrity
[6008.1] - General Game Integrity⚓︎
RGL LANs will adhere to [1003] - Game Integrity. This includes, but is not limited to, rules regarding:
- Match throwing
- Ghosting
- Match Fixing
- Cheating and use of unauthorized 3rd party software
- Scripts
- Game exploits
- Map exploits
- Weapon exploits
- Ghosting (e.g Looking at an opponent/in-venue screens to gain information about the game)
All information regarding RGL’s rules on [1003] - Game Integrity can be found in the RGL Global Rulebook.
[6008.2] - LAN Anti-Cheat Rules⚓︎
To ensure fair play, LAN admins and staff may ask to check any files installed on a computer at any point, before, during, or after a match. Similarly, an admin may request to view files on a USB device that are intended to be put on a computer used for a match. Admins, at any point during the tournament, may collect USBs to verify no inappropriate files that may affect game integrity are on the USBs. Players may only download pre-approved files, sent to LAN admins/staff in advance, during the tournament. No new files from the internet may be downloaded at any point unless approved by a LAN admin.